A lonely coin must survive the night at the bottom of a pocket by organizing debris, avoiding a sleeping cat, and jamming the wallet's zipper before laundry day!

Gameplay and Controls

  • Flick Mechanics: Click, drag backward to aim your trajectory, and release to shoot your coin across the wallet.
  • Crafting by Impact: Smash paperclips, bus tickets, and used gum together to build a heavy anchor structure.
  • Controls: Mouse-only (Click and Drag).

Card Constraints Used

  • Roll the Dice: Hitting the pocket's D6 changes active physics mutators and random modifiers.
  • Deja Vu: The wallet flips upside down in the second phase, forcing you to adapt to new gravity using the remnants of your previous layout.
  • Don't Wake It: Keep your noise level low! Hitting metal parts too hard wakes the cat sleeping next to the table and resets your progress.

AI Tools Used

  • Claude: Used for writing core gameplay code (physics logic, flick mechanics) and structuring sound effect scripts.
  • Ziva: Used to generate initial sprite concepts, which were later meticulously retouched and polished frame-by-frame in Piskel.
  • Suno: Used for generating the background lo-fi chiptune loop.
Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorAriPolar
Made withGodot
AI DisclosureAI Assisted

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